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Wednesday, 26 July 2017

Battle of Crimissos River 341 BC - Command and Colors Ancients



Carthaginians deployed on both sides of the Crimissos River


View from the Syracusan lines


Carthaginian Four Horse Chariot


Carthaginian Sacred Band, Libyan Spearmen and Javelinmen


Syracusans attack the Sacred Band


Last Wednesday night Rick and I met down at the Vikings Club in Lanyon, for a Command and Colors Ancients game, playing the scenario for the Battle of Crimissos River 341 BC. The scenario begins as the Carthaginians are caught in disarray crossing the Crimissos River by the smaller Syracusan and Greek mercenary force. In our game, luckily for the Carthaginians, a double time card was played, which enabled, most of the Carthaginian infantry to reach the river in the first turn.

The Syracusans didn't have much luck in this game and an attack on the Sacred Band destroyed a Hoplite unit and forced a Peltast unit to retreat. However the Syracusans were able to fight back and managed to destroy both the Sacred Band and a Carthaginian Heavy Chariot unit. Casualties mounted in the centre and eventually most of the Syracusan Hoplites were destroyed and, Timoleon, their general was killed. A desperate final charge by the Syracusan Greek cavalry nearly finished of the remaining Carthaginian Spearmen unit. Thanks to some lucky dice and cards the Carthaginians won fairly easily with 5 to 2 victory banners. Thanks to Rick for another fun game.



Sacred Band destroy Hoplites and force Peltasts to retreat


Side view of the table


The battle is decided in the centre


Syracusan Hoplites are destroyed and Timoleon killed


Celt Warriors attack the Syracusan right flank



Syracusan Greek cavalry try a desperate final charge

Thursday, 20 July 2017

Aventine Samnite Cavalry













Here are some Aventine Samnite cavalry that I've finally finished painting. They are shielded later types from the third century BC, so could be used for the Third Samnite War, 298 to 290 BC. I have some A&A and Crusader Samnite cavalry which I will use for earlier unshielded cavalry of the fourth century BC. The shield transfers are by LBM.











Friday, 14 July 2017

Late Republican Roman Scorpions













Here are some Late Republican Roman scorpions and crew, we used in our Battle of the Sabis game. The figures are all by Old Glory. I also painted some Foundry legionary reinforcements for an under strength unit. I ran out of the Veni Vedi Vici transfers I used on them but fortunately had some Companion Miniatures shields with a similar wing shield design and you don't really notice them in the back rank anyway.










Monday, 10 July 2017

Battle of the Sabis 57 BC



Side view of the table


Gauls prepare to charge across the River Sabis


Roman foragers deployed near the river


Gallic warbands on the left flank


The Gauls charge and the Romans are forced to give ground


Gauls in the centre surge across the river


Gallic right flank are slow to get of the mark


Gauls pursue on to the hill


Last Sunday Garry, Bern, Gary and I played a Hail Caesar game, the Battle of the Sabis 57 BC, down at the Vikings Club in Lanyon. We used the scenario in the Age of Caesar supplement (pp. 26 - 30) but modified it to make it a bit more accurate in terms of the numbers and the troop types involved. We reduced the number of legionary units by one per division, increased the Gallic warbands by one per division and added the slingers and Numidian cavalry that Caesar mentions in his account.

We hadn't played a game of Hail Caesar for about 18 months so we were all fairly rusty with the rules. The game turned into a disaster for the Romans, thanks to some poor dice rolling and equally woeful command decisions. Caesar was wounded early on and eventually killed. His central division broke, and while the Roman divisions on the flanks were in tact, the Gauls were clearly victorious.



Caesar's troops form up in the centre


Roman left flank advances


Gauls charge in the centre


Roman centre charges the Gauls


Legionaries on the right flank finally make an appearance


Caesar is killed and the centre division broken

Wednesday, 5 July 2017

Syracusans vs Early Carthaginians - ADLG Game



Syracusans deployed

Carthaginians deployed

Side view of the Syracusan forces

Carthaginian cavalry on the left flank advance


Sacred Band, Libyan Spearmen and Carthaginian Spearmen


Last Wednesday night Rick and I met down at the Vikings Club for a 200 point L'Art de la Guerre (ADLG) game with Syracusans versus Early Carthaginians. Rick commanded the Syracusans and was the defender while I had the Carthaginians and was the attacker. In the end we ran out of time after slogging it out for quite a while. Both sides suffered similar casualties but neither had become demoralised, so it was a draw. All the Syracusan cavalry on their left flank were routed and the Carthaginians had a strong reserve remaining in the centre. Thanks to Rick for another fun game.



Carthaginian centre from the rear


The armies close


Carthaginians have a strong reserve in the centre


Action on the Carthaginian left flank


Slogging it out in the centre


Side view of the battle


Gaps appear but the game ends as a draw

Sunday, 2 July 2017

Greeks versus Early Achaemenid Persians - ADLG Game



Greek Hoplites screened by skirmishers

Greek cavalry and light infantry


Persian cavalry, Sparabara, Immortals and Greek Hoplites


Sparabara, Immortals, Hoplites and more Persian cavalry


Persian Sparabara



It has been pretty quiet on the gaming front lately and apart from a quick, fun game of Travel Battle, I haven't played anything for months. On Sunday afternoon Craig and I had a 150 point, two corps game of L'Art de la Guerre (ADLG) with Greeks versus Early Persians. This was a cracking game where the advantage swung back and forth each turn. The Persian left flank was severely mauled by the Greeks while the Greek left flank suffered equally at the hands of the Persians. In the end a Greek Commander was killed and both armies became demoralised in the same turn, resulting in a bloody hard fought draw. Thanks to Craig for a fun game.



Immortals in the Persian centre


The armies advance


Persian cavalry roll up the flank of the Hoplites


A Greek Commander is killed


Both armies become demoralised in the same turn